Hockey Cards Worth Money

    hockey cards

  • A Hockey card is a type of trading card typically printed on some sort of card stock, featuring one or more hockey players or other hockey-related editorial and are typically found in countries such as Canada, the United States, Finland and Sweden where hockey is a popular sport and there are
  • (hockey card) A card that features a hockey player or team. The first hockey card was also the first card issued for any major sport. It was issued in 1879. Unlike football and basketball cards, hockey cards were widely produced prior to World War II.

    worth

  • Used to suggest that the specified course of action may be advisable
  • deserving: worthy of being treated in a particular way; “an idea worth considering”; “the deserving poor” (often used ironically)
  • the quality that renders something desirable or valuable or useful
  • an indefinite quantity of something having a specified value; “10 dollars worth of gasoline”
  • Equivalent in value to the sum or item specified
  • Sufficiently good, important, or interesting to justify a specified action; deserving to be treated or regarded in the way specified

    money

  • A current medium of exchange in the form of coins and banknotes; coins and banknotes collectively
  • Sums of money
  • wealth reckoned in terms of money; “all his money is in real estate”
  • the official currency issued by a government or national bank; “he changed his money into francs”
  • The assets, property, and resources owned by someone or something; wealth
  • the most common medium of exchange; functions as legal tender; “we tried to collect the money he owed us”

hockey cards worth money

hockey cards worth money – NHL 2002

NHL 2002
NHL 2002
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The EA Sports NHL series has always offered high-octane, smash-mouth hockey for fans of the game–and even those who just crave great arcade action. Early incarnations didn’t simulate hockey very well, instead offering a sort of XFL version of the game. They were big on action, hits, fighting, and hat tricks, but quite small on niceties such as realism. That was forgivable when gaming was new, but as the graphics and technology grew, EA started hearing from fans of the sport, fans who wanted real hockey–a true simulation rather than an arcade game.
When EA Sports started moving in that direction, the arcade fans grew frustrated; they missed their fun arcade action gaming. Finally, last year, EA Sports went a long way toward pleasing both camps. NHL 2001 played like the arcade game loved by most, but offered gameplay sliders that let simulation heads and hockey purists tweak the action to real-world NHL speed and playability. NHL 2001 was almost perfect.
Good news: NHL 2002 maintains that near perfection and is essentially the same game as last year. There are new rosters and stats, of course; and the graphics have also received yet another coat of polish–making this, by far, the prettiest PC sports game around. The game plays pretty much the same as before, from the excellent controls and the innovative sliders, to the Face-in-the-Game technology that lets you add your mug to any player you create, to the wide selection of NHL and world teams, to recurring problems such as poor AI quality when the game handles defensive and offensive positioning. You can still install your own MP3 files to replace the default tunes and create your own league. And if that’s not all, full and rookie draft options still let you manage your favorite team from scratch. It’s all here, same as last year but with a slight face-lift.
What’s actually new is cheekier commentary. It’s still lightning quick and well voiced, only this time it has more mostly not-funny jokes. Even the PA announcer has a few zingers. There’s a new camera system that follows the breakaway, called, fittingly, the Breakaway Cam. And there’s another in-game gimmick based on trading cards. The Breakaway Cam is exciting, but it can also be alarming and disorienting. It can cause you to lose control in a crucial one-on-one with the goalie. You can turn it off, but, wow, does it ever show off this spiffy graphics engine. The card feature challenges you to perform hockey feats such as hat tricks or a certain number of saves, goals in a season, etc., and it rewards you by unlocking cool features like classic teams, sillier features such as themed rinks, and–hockey purists beware–power-ups like super speed. Another new feature is a fully 3-D crowd, which looks better than it sounds. The audience jumps, cheer, and adds a surprisingly effective immersive quality to the game. The effect is much better than the traditional 2-D bit-mapped crowds of yesteryear.
If you like hockey, you have no choice but this game. Sad but true, this is the only PC hockey game around. But at least EA’s game is still more than worth the money, even if you’re just upgrading from last year. EA, once again, has the coolest game on Earth. –Andrew S. Bub
Pros:
The best graphics on Earth
The best gameplay on Earth, whether you’re a simhead or action fan
Cons:
Defensive AI is still suspect
Some of the new features are annoying

Turn on the red light and your teammates mob you. Dominate the boards and the crowd wants more. Score the Stanley Cup winner and you’re a legend. EA Sports ramps up the noise, the glory, and the sheer physical force of NHL hockey to deliver higher levels of intensity and emotion. With more customization, stellar gameplay and graphics, and a unique card-based reward system, NHL 2002 takes you from the locker room to the ice to the shoulders of your teammates. Get in the game and be the hero.
See the action from a whole-new angle with the breakaway cam and live as the hero of the most exciting play in hockey. Show off crazy skills and dazzling moves to earn cards for boosts, cheats, and other cool stuff. With the EA GameStory feature, go in a whole new direction and follow the game’s plot in cinematic and audible detail. Come from behind by pumping up your home crowd or quieting the thronging masses. An emotion meter gauges the crowd’s reactions, and your team will respond.
Upload custom jerseys or put yourself in the game with the new create-a-player feature, offering an array of hairstyles and facial features. Take customization to the next level by downloading your own MP3 or WAV files and loading them onto NHL 2002, then win the Stanley Cup using your own custom soundtrack. You can even go online and take on NHL 2002 fans worldwide.

Worth Monument, Madison Square

Worth Monument, Madison Square
Worth Monument (1857)
Sculptor: James G. Batterson
Fifth Ave. bet. 24th & 25th sts.
Madison Square, New York

Monument to Gen. William J. Worth (1794–1849), hero of the Seminole and Mexican-American wars
Renaissance Revival obelisk

© Matthew X. Kiernan
IMG_2416

Worth Monument, Madison Square

Worth Monument, Madison Square
Worth Monument (1857)
Sculptor: James G. Batterson
Fifth Ave. bet. 24th & 25th sts.
Madison Square, New York

Monument to Gen. William J. Worth (1794–1849), hero of the Seminole and Mexican-American wars
Renaissance Revival obelisk

© Matthew X. Kiernan
IMG_2417

hockey cards worth money

Worth Dying For: A Jack Reacher Novel
#1 NEW YORK TIMES BESTSELLER

“Compulsively readable.”—The Wall Street Journal

“Don’t pick up [this] Jack Reacher novel if you don’t have some time on your hands, because Worth Dying For is difficult to put down. . . . Child manages to get an amazing amount of suspense into the novel.”—Associated Press

There’s deadly trouble in the corn county of Nebraska . . . and Jack Reacher walks right into it. First he falls foul of the Duncans, a local clan that has terrified an entire county into submission. But it’s the unsolved, decades-old case of a missing child that Reacher can’t let go.

The Duncans want Reacher gone—and it’s not just past secrets they’re trying to hide. For as dangerous as the Duncans are, they’re just the bottom of a criminal food chain stretching halfway around the world. For Reacher, it would have made much more sense to put some distance between himself and the hard-core trouble that’s bearing down on him. For Reacher, that was also impossible.

“A model of suspenseful storytelling and an outstanding addition to a series that stands in the front rank of modern thrillers.”—The Washington Post

“Still the thinking man’s action hero, supreme butt-kicker and smartest guy in the room.”—The Seattle Times

“This series is about as good as pop fiction gets.”—The Miami Herald